resetPitchCount

Make both balls and strikes zero.

Address

/scoreboard/resetPitchCount [uuid] [sceneId]

Arguments

Type Description
argument 1 String Unique ID of the scoreboard, non-essential argument, without which is considered to control the global scoreboard displayed on the PGM scene
argument 2 String Unique ID of a scene, non-essential argument, only required for a private scoreboard

Example

Make both balls and strikes zero.

/scoreboard/resetPitchCount

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